VOD, live, audio, OTT — the streaming stack we've shipped to 30+ media products. HLS, DASH, LL-HLS, WebRTC. The right protocol for the latency target, not the one that pays our consultants.
HLS for VOD. LL-HLS for low-latency live. WebRTC for sub-second. We pick by the target, not the trend.
Cloudflare Stream, AWS MediaPackage, Bunny.net. Origin design that doesn't melt at 50k concurrent.
FairPlay, Widevine, PlayReady when content rights demand it. We don't add DRM theatre when it's not.
Netflix-style libraries, training platforms, eduvideo. The VOD stack that scales without ops drama.
VOD platforms with transcoding pipelines, adaptive bitrate, CDN delivery, and watch-time analytics.
We've shipped VOD for fitness, education, fan-communities, and corporate training. Bring-your-own-content + AVOD/SVOD/TVOD monetisation.

Podcast platforms, audiobook libraries, audio-first social. The audio stack we built before everyone copied Clubhouse.
Audio platforms with chapter markers, offline downloads, sleep timers, narrator-friendly metadata.
Cheaper bandwidth than video, lower production cost — perfect for content-heavy categories where listening sticks.

Sports, events, news, gaming. The live stack from sub-second to standard HLS, by use case.
Sub-second latency: WebRTC for ultra-low. LL-HLS (~2s) for interactive live. Standard HLS (~8–15s) for big-audience broadcast.
Multi-bitrate ingest, ABR ladders, fail-over origins. Chat, reactions, polls. The viewer-side features that drive watch-time.

Talk shows, internet radio, audio-only sports commentary. The cheap-bandwidth, high-engagement format.
Live audio at 64–128kbps. Multi-presenter, multi-room. Lower CDN costs, higher concurrent ceiling.
Built for sports radio, devotional broadcasters, and topic-driven communities. Plus call-in support via WebRTC.

Smart TV apps, Roku channels, Fire TV, Apple TV. The OTT distribution layer that puts your content on the big screen.
Smart TV is where premium content actually gets watched. We ship to Samsung Tizen, LG webOS, Roku, Fire TV, Apple TV, Android TV.
Plus a unified content management backend so your editorial team doesn't have to think about which device they're publishing to.

30-min call. Latency target, audience scale, monetisation model.
Protocol + CDN + origin design in week one.
Apps + ingest + transcoding pipelines in parallel sprints.
Synthetic load to 50k concurrent. Real before launch.
Phased rollout. Per-device monitoring. QoE metrics live.
Optional retainer. Encoder updates, codec migrations, scaling tweaks.
HLS, DASH, LL-HLS, WebRTC, SRT. We pick by latency target, not by trend.
50k concurrent benchmark documented. Higher on request with right CDN.
Cloudflare Stream, CloudFront, Bunny.net, Mux. We model cost vs feature trade-offs.
FairPlay, Widevine, PlayReady when rights demand it. Not added as theatre.
Web, iOS, Android, plus Smart TV and Roku. Unified CMS backend.
Watch-time, drop-off, rebuffer rate. The metrics that actually predict revenue.
We tell you when WebRTC is overkill. We use HLS when it's enough.
Both. VOD via HLS/DASH + CDN. Live via RTMP/SRT ingest, LL-HLS or WebRTC distribution. We've shipped both at scale.
Depends on the use case. Big-audience broadcast: 8-15s HLS. Interactive live: 2-3s LL-HLS. Real-time (auctions, gaming, dating): sub-second WebRTC.
Cloudflare Stream, AWS CloudFront, Bunny.net, Mux, Fastly. We model cost vs feature trade-offs for your concurrent load and content type.
FairPlay (iOS / Safari), Widevine (Android / Chrome), PlayReady (Edge / Smart TV). We integrate when content rights require it.
VOD platform MVP: 8-12 weeks. Live broadcast platform: 12-16 weeks. Multi-device + OTT: 4-6 months.
30-min call. We pick the protocol, the CDN, the device matrix, the monetisation.
We are committed to providing our clients with the top solutions through global business ventures.
